Mass Reflect VR

I was lucky enought to have a Virtual Reality course offered during my time at Ryerson. The final project for the class was to use what we learned throughout the course and create and experience of our choice. I decided to take a "test chamber" aproach, like in the game Portal. This project was made using Unity, which I was pretty familiar with even before the course. The objective of this game is to navigate through each chamber by having a provided laser reflect through every orb in the chamber.

Click here to view this project on Github