Super Mega Rocket Powered Desert Pizza Delivery Simulator Deluxe Edition

This is my submission for a 48 hour game jam that was hosted by GMTK. The theme for this jam was "Out of Control", which would explain the title. My idea for this jam was fairly straightforward to implement. I had also included a post process effect that I had worked on previously for the outlines. The outline shader I had created was initially using the world normal and the depth buffers to determine where outlines would be drawn. I wasn't a fan of the result this had, so with some experimenting I figured out that I could use a custom depth stencil value buffer which produced an effect I liked much more./p>

The objective of this game is to deliver as many pizzas as you can while trying to avoid obstacles which would damage you vehicle. Taking enough damage would result in the delivery run being terminated.

Click here to view this game on itch.io

Click here to view this project on Github